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The mappers

Chris "Barney" Auty
fragged101@yahoo.com
Chris is known on the CS Team as Narby and/or Mr Fr@ggle. He hails from Lincoln, England and is currently studying at Hull University. One of the most prolific mappers on the team, Chris always has a new creation in the works. In his spare time he can be found alseep dreaming of mittens or spending time in Dallas with Buckles Nuccio. When things get tense, we turn to Narby's accent for strength.

David Johnston
dv@btinternet.com
DaveJ created one of the most popular series of maps for a shooter, the Dust maps. In addition to his mapping exploits he is currently studying in the UK, where he lives. When not answering e-mails about Dust, he can be found "visiting the pub with mates" (yes, he shares that special something with Narby called "englishness"). Dave is also known for his footlong feet.

David Marsh
zaphod@planethalflife.com
David (also known as Zaphod) is currently studying architecture at the University of Arizona though he is originally from San Diego. When he's not mapping for CS or DoD, he's usually drawing something for class or doing some photography / web design. Zaphod also goes by the name Zaphod Beezlesnub because no one is quite sure how to spell Beezlebrox.

Jo "Meeeedic" Bieg
meeeedic@gmx.net
Jo created the staple de_nuke among others such as the cult classic de_fang. He lives near Stuttgart, Germany and studies business information technology. Other than mapping, he's also interested in web-design and programming. More often than not Jo can be found performing blistering guitar riffs on his guitar and telling us how many e's Meeeedic has.

Christopher Mair
chris@barking-dog.com
Chris works for Barking Dog Software and was contracted during Beta 5 to map. He's been creating levels since the days of Wolf3d and doesn't intend to stop (unless his rapping career takes off). He currently lives in Vancouver, British Columbia and spends the few free moments he has each day playing with his son Maceo. Chris is best known for his striking resemblence to slop rock/rapper Fred Durst.

Mike Rosser
cadaver@planethalflife.com
Mike is a mapper for Cstrike as well as the popular Science & Industry mod. He is currently studying for a geography degree at Cambridge University, England. What sort of job this degree will be useful for, he has no idea, but he's real good with maps. Online, he can be found in IRC channels, where he is said to enjoy spamming and making non sequiturs. Mike's nickname, "Cadaver," scares even the most audacious CS team members.

CryptR
lmuur@dlc.fi CruptR worked with us back in the Action Quake2 days when his maps actcity and actcity2 were classics. Instead of remaking act, we asked Crypt to make a new map and cs_assault is what he came up with. Assault's claim to fame is a sign that reads "72th Street" which has been deemed "too funny to fix."

Andrew Aumann
aumannandrew@cox-internet.com
Andrew's cs_militia has become a true classic among CS players. When he's not mapping, Andrew is buy hunting and fishing in Colorado. He enjoys the peaceful life and has worn out every one of his John Denver long players. He also helped n@rby with the infamous Aztec lightning, to which many unsuspecting and innocent players have fallen victim.

GlenC
glenC@hotsheep.com
Glen worked together with Digichaos on the CS favorite cs_italy. His liberal placement of gibbing chickens is his claim to fame. When Glen is not working with chickens, he wears a ninja suit and uses nunchucks.

Markus
witchdawn@hotmail.com
Markus took the reigns from Leon Nieuwoudt on the cs_747 project and spent many months completing it. Though 747 didn't make the splash it was intended to, the map did get a nice airbrush job on the CS retail box. Markus has since quit the mapping world and now works for the Government in California. What he does there is classified, or so he tells us.

Leon Nieuwoudt
l_nieuwoudt@hotmail.com
Leon is one of the original four mappers from beta 1. His first map wpndepot was a staple in early beta versions of CS. He moved onto the cs_747 project later to hand it off to Markus. Leon lives in South Africa where even the locals can't pronounce his last name.

Alex "Hobbit" Manilov
hobbit@bellatlantic.net
Hobbit comes to us from the great state of New Jersey where he attends Rutgers University. Alex's creations include de_prodigy and cs_office. The latest feather in his cap is a stint at Gearbox making maps and spending time with n@rby in the mapper's chamber (also known as the mapper's dungeon). Alex's deep Russian accent has been known to intimidate other mappers.


Texture artists

Chris Ashton
macmaninfi@aol.com
MacMan is a pixel pushing artist and mapper that lives in Seattle, Washington. Currently working at Valve, he's also worked on games such as Star Trek - Hidden Evil and Red Alert 2. Mac enjoys fast vehicals but his prized supercharged Cobra Mustang spends more time in the shop than the road. He has no furniture in his home, not even a bed. Macman was brough onto the CS team as a result to his stellar gritty textures from the HL mod Chemical Existence. He is probably best known for his texture work on the Dust series.

Ido Magal
fanboydlx@hotmail.com.
Ido's a UC Berkeley computer science drop-out turned artist. He enjoys photography, books about war, foreign films, and advising the President about issues of national importance. His Gameography includes IBM/Crayola's 3D Castle Creator, HotB's Black Bass Fishing (PC version), and Red Alert 2. He's originally from Israel, and currently resides in Seattle and works at Valve. Ido is said to be in cahoots with Ashton usually.

DigiChaos
jaisong@superdoo.com
Jason worked together with GlenC on cs_italy to make the authentic textures that you see. He and his partner spent many hours deciding which strategic position in which to place the chickens in the marketplace. Both Jason and Glen are now best known for exploding chickens and Italian opera.


Linux guru

Leon Hartwig
hartwig@valvesoftware.com
Leon has been our Linux porter since the beginning of CS development, when he graciously offered his services. Now at Valve Software, Leon sitll dabbles in the CS code. In addition to the port duties, Leon has vastly improved the CS hostage follow code. In his spare time Leon enjoys scarfing Rikki Rikki.




Special thanks

Special thanks to the following people: Oddjob; Mr. Grim; and Dallas Frank of the A-Team; Michael Thomas Gihl; Hyperboy; Brent Bussey; Valve Software; Art Min; Gabe Newell; Yahn Bernier; Erik Johnston; g0@t; Stikky, Drilla & Adrian @ Gameplay; Razoredge; Little Rizzuh; Redm; BizzyBlaster; D0gzilla; Chris Mair; Barking Dog Studios; Mutated Jellyfish; Darkman; Justin Bunnell; Hal; Tactic; Bigfoot; Jason "Malhavoc" Nugent; Jcal; Redwood; Gary Aardnt; everyone @ Stomped.com; Leon Hartwig; Arcticom's Fro; shirow; Geronimo; John Jensen; @sspennies; Eyeburn; all the server admins who have helped us test .dll's; RzE; all the CS mappers and texture artists.

(entnommen von www.counter-strike.net)


by =A=[MiB]Predator - Benneten Ltd. 2004